![]() – Travel to where it all began – the Dark Citadel (the original Infinity Blade I castle), Siris’ home in Drem’s Maw, and the legendary Plains of Koroth. – Play through 3 new quests: Siris and Isa come face to face with the ultimate embodiment of evil – a soulless Ausar the Vile! Uncover new mysteries to wield the power of the Infinity Blade in this timeless adventure of champions and villains. Siris and Isa have joined with the God-King Raidriar in a desperate attempt to destroy the Worker of Secrets and his army of Deathless titans. The award-winning Infinity Blade video game trilogy reaches its epic conclusion! Created by ChAIR Entertainment, the original iOS blockbuster returns with adrenaline-fueled sword-fighting action, gorgeous visuals, and a thrilling story of love, betrayal, and redemption. Chair is also promising aggressive post-launch support, including cooperative multiplayer "Clash Mobs." Infinity Blade 2 is a must own - it is the App Store's killer app.The Infinity Blade III ‘Ausar Rising’ update brings 3 new quests, 9 new enemies, new modes, skills, goals, potions, gems, and more. And once you complete it all, a robust and challenging New Game+ awaits. Four times the number of combat locations. Best of all, the entire package is a bigger and better value than the original in virtually every way. Chair has created a near-flawless combination of best-of-breed visuals and touch-controlled gameplay. Should+you+buy+it? Infinity Blade 2 is a perfect representation of what iOS games are capable of. The game's entire aesthetic is a clear cut above what anyone else is even attempting on iOS. But more importantly, the game represents a maturation in Chair's ability to create memorable set pieces and enemies. The game is incredibly impressive on a technical level, with realtime shadows, improved particle effects, and other abstruse bells & whistles. Of course, it certainly helps that Infinity Blade 2 is absolutely gorgeous. Chair is seemingly one step ahead of other mobile game makers – just as other studios are beginning to ape the original's repetitive loops, Infinity Blade 2 reinvents its own formula. Players still have to travel through the Vault several times to complete the game, but I was still finding new rooms and connections between areas of the castle several hours in, reducing the grindy feeling of these loops. The branching paths that make up The Vault of Tears represent the next evolution of the "looping" game structure pioneered in the original Infinity Blade. It's clear a lot of care and attention went into virtually every aspect of this sequel. The entire menu UI has been re-worked, sorted by equipment slot. Players can slot gems into weapons and armor for special bonuses. Far more bags of gold litter the environment. Little (and not-so-little) tweaks are abound in Infinity Blade 2, making every aspect of the game more enjoyable than its already-polished predecessor. Any time I got tired of one combat system, I simply bought a new weapon and switched. Heavy weapons allow for powerful critical hits by swiping in specific directions, and dual wielding enables massive combos while dropping the ability to block. Players can still use the IB1-standard sword and shield, but it's tough to go back after experiencing the sequel's devastating heavy weapon and explosive dual wielding systems. I especially appreciated the two new combat styles at my disposal. ![]() ![]() Each and every enemy encounter felt fresh and fun for the duration of the 5-6 hours it took me to reach & defeat the final boss. Did+we+like+it? Infinity Blade's touch-powered sword-slashing combat has always been a blast, but the sequel infuses it with much more depth. After every battle gamers earn a helping of XP and Gold, allowing players to increase Siris' stats and purchase new weapons and equipment. Along the way players learn much more about Siris' true nature, and why he is seemingly doomed to repeat a never-ending cycle of violence.Ĭue dozens upon dozens of enemy encounters, as Siris explores the Vault's varied branching paths. Each resides in the Vault of Tears, at the end of a lengthy gauntlet of enemies. The catch? The Worker has been imprisoned and can only be released if three "Deathless" are defeated. Our hero (retroactively named Siris) needs help from The Worker of Secrets - the titular blade's creator. Infinity Blade II picks up right where the original left off. Chair successfully accomplished all this while also setting a new standard for mobile game visuals. ![]() And players now have an entire castle to explore, full of branching paths and secrets, in place of the original's short and linear path to the God-King. IB1's thin storyline has been replaced with a voice-acted narrative full of twists and turns. The visceral and cinematic melee combat has been expanded from a glorified quicktime event into a proper, fleshed-out fighting system. Infinity Blade II is the perfect video game sequel. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |